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Use the SDK's offline detection everywhere (except for restarting the sync loop). (#4472)
* Use the SDK's offline state to drive the offline indicator. * Only use network reachability for restarting the sync loop, use the homeserver reachability for requests. * Add a separate indicator to distinguish when the server is unreachable but the device is online.
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@@ -96,7 +96,7 @@ class UserSessionStore: UserSessionStoreProtocol {
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private func buildUserSessionWithClient(_ clientProxy: ClientProxyProtocol) -> UserSessionProtocol {
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let mediaProvider = MediaProvider(mediaLoader: clientProxy,
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imageCache: .onlyInMemory,
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networkMonitor: networkMonitor)
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homeserverReachabilityPublisher: clientProxy.homeserverReachabilityPublisher)
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let voiceMessageMediaManager = VoiceMessageMediaManager(mediaProvider: mediaProvider)
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