mirror of
https://github.com/Novaloop-AG/element-x-ios.git
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//
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// Copyright 2021 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import SwiftUI
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/// Metrics used across the entire onboarding flow.
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struct OnboardingMetrics {
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static let maxContentWidth: CGFloat = 600
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static let maxContentHeight: CGFloat = 750
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/// The padding used between the top of the main content and the navigation bar.
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static let topPaddingToNavigationBar: CGFloat = 16
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/// The padding used between the footer and the bottom of the view.
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static let actionButtonBottomPadding: CGFloat = 24
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/// The width/height used for the main icon shown in most of the screens.
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static let iconSize: CGFloat = 90
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/// The padding used to the top of the view for breaker screens that don't have a navigation bar.
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static let breakerScreenTopPadding: CGFloat = 80
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static let breakerScreenIconBottomPadding: CGFloat = 42
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/// The height to use for top/bottom spacers to pad the views to fit the `maxContentHeight`.
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static func spacerHeight(in geometry: GeometryProxy) -> CGFloat {
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max(0, (geometry.size.height - maxContentHeight) / 2)
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}
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}
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//
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// Copyright 2021 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import SwiftUI
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extension String {
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func tinting(_ character: Character, color: Color = .accentColor) -> AttributedString {
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var string = AttributedString(self)
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let characterView = string.characters
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for index in characterView.indices where characterView[index] == character {
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string[index..<characterView.index(after: index)].foregroundColor = color
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}
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return string
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}
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}
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