mirror of
https://github.com/Novaloop-AG/element-x-ios.git
synced 2026-11-03 16:10:20 +00:00
Autoplay the next voice message if it is the next timeline item. (#6089)
This commit is contained in:
@@ -263,15 +263,7 @@ nonisolated struct NotificationToneManager: NotificationToneManagerProtocol {
|
||||
filename: "sound_01.caf")
|
||||
].sorted()
|
||||
|
||||
private static let systemLocation = {
|
||||
let systemRoot: URL
|
||||
if let simulatorRoot = ProcessInfo.processInfo.environment["SIMULATOR_ROOT"] {
|
||||
systemRoot = URL(filePath: simulatorRoot)
|
||||
} else {
|
||||
systemRoot = URL(filePath: "/")
|
||||
}
|
||||
return systemRoot.appending(components: "System", "Library", "Audio", "UISounds", directoryHint: .isDirectory)
|
||||
}()
|
||||
private static let systemLocation = URL.systemSoundsDirectory
|
||||
|
||||
private static let bundledLocation: URL = {
|
||||
guard let url = Bundle.app.resourceURL else {
|
||||
|
||||
@@ -179,16 +179,19 @@ class AudioPlayer: NSObject, AudioPlayerProtocol {
|
||||
}
|
||||
|
||||
private func addObservers() {
|
||||
guard let internalAudioPlayer, let playerItem else {
|
||||
// Deliberately not shadowing the properties, the observers compare against them to detect stale updates.
|
||||
guard let currentAudioPlayer = internalAudioPlayer, let currentItem = playerItem else {
|
||||
return
|
||||
}
|
||||
|
||||
statusObserver = playerItem.observe(\.status, options: [.old, .new]) { [weak self] item, _ in
|
||||
statusObserver = currentItem.observe(\.status, options: [.old, .new]) { [weak self] item, _ in
|
||||
// KVO fires on an arbitrary thread, hop to the main actor with the values we need.
|
||||
let status = item.status
|
||||
let error = item.error
|
||||
Task { @MainActor [weak self] in
|
||||
guard let self else { return }
|
||||
// Ignore an update that was queued before the content was replaced, it would leave
|
||||
// the state out of sync with the item that is loaded now.
|
||||
guard let self, item === playerItem else { return }
|
||||
|
||||
switch status {
|
||||
case .failed:
|
||||
@@ -202,11 +205,11 @@ class AudioPlayer: NSObject, AudioPlayerProtocol {
|
||||
}
|
||||
}
|
||||
|
||||
rateObserver = internalAudioPlayer.observe(\.rate, options: [.old, .new]) { [weak self] player, _ in
|
||||
rateObserver = currentAudioPlayer.observe(\.rate, options: [.old, .new]) { [weak self] player, _ in
|
||||
// KVO fires on an arbitrary thread, hop to the main actor with the values we need.
|
||||
let rate = player.rate
|
||||
Task { @MainActor [weak self] in
|
||||
guard let self else { return }
|
||||
guard let self, player === internalAudioPlayer else { return }
|
||||
|
||||
if rate == 0 {
|
||||
if isStopped {
|
||||
@@ -220,7 +223,9 @@ class AudioPlayer: NSObject, AudioPlayerProtocol {
|
||||
}
|
||||
}
|
||||
|
||||
NotificationCenter.default.publisher(for: Notification.Name.AVPlayerItemDidPlayToEndTime)
|
||||
NotificationCenter.default.publisher(for: Notification.Name.AVPlayerItemDidPlayToEndTime, object: currentItem)
|
||||
// The notification isn't posted on the main thread, unlike the state updates it triggers.
|
||||
.receive(on: DispatchQueue.main)
|
||||
.sink { [weak self] _ in
|
||||
guard let self else { return }
|
||||
setInternalState(.finishedPlaying)
|
||||
|
||||
@@ -128,7 +128,6 @@ class AudioPlayerState: ObservableObject, Identifiable {
|
||||
|
||||
private func subscribeToAudioPlayer(audioPlayer: AudioPlayerProtocol) {
|
||||
audioPlayerSubscription = audioPlayer.actions
|
||||
.receive(on: DispatchQueue.main)
|
||||
.sink { [weak self] action in
|
||||
guard let self else {
|
||||
return
|
||||
|
||||
@@ -6,11 +6,14 @@
|
||||
// Please see LICENSE files in the repository root for full details.
|
||||
//
|
||||
|
||||
import AVFoundation
|
||||
import Foundation
|
||||
|
||||
class MediaPlayerProvider: MediaPlayerProviderProtocol {
|
||||
private lazy var audioPlayer = AudioPlayer()
|
||||
private var audioPlayerStates: [String: AudioPlayerState] = [:]
|
||||
/// Held onto for the duration of the playback, an unowned player is silent.
|
||||
private var soundEffectPlayer: AVAudioPlayer?
|
||||
|
||||
var player: AudioPlayerProtocol {
|
||||
audioPlayer
|
||||
@@ -55,6 +58,17 @@ class MediaPlayerProvider: MediaPlayerProviderProtocol {
|
||||
}
|
||||
}
|
||||
|
||||
/// Doesn't configure an audio session, so that it can be used alongside any existing player or session.
|
||||
func play(soundEffect: SoundEffect) {
|
||||
do {
|
||||
let player = try AVAudioPlayer(contentsOf: soundEffect.fileURL)
|
||||
soundEffectPlayer = player
|
||||
player.play()
|
||||
} catch {
|
||||
MXLog.error("Failed playing the sound effect: \(error)")
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Private
|
||||
|
||||
private func audioPlayerStateID(for identifier: AudioPlayerStateIdentifier) -> String? {
|
||||
|
||||
@@ -8,6 +8,17 @@
|
||||
|
||||
import Foundation
|
||||
|
||||
enum SoundEffect {
|
||||
/// A short, light blip.
|
||||
case tink
|
||||
|
||||
var fileURL: URL {
|
||||
switch self {
|
||||
case .tink: URL.systemSoundsDirectory.appending(component: "Tink.caf")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protocol MediaPlayerProviderProtocol {
|
||||
var player: AudioPlayerProtocol { get }
|
||||
|
||||
@@ -15,6 +26,10 @@ protocol MediaPlayerProviderProtocol {
|
||||
func register(audioPlayerState: AudioPlayerState)
|
||||
func unregister(audioPlayerState: AudioPlayerState)
|
||||
func detachAllStates(except exception: AudioPlayerState?) async
|
||||
|
||||
/// Plays a short sound on top of whatever is already playing. It goes through the app's own
|
||||
/// audio session, so unlike the sounds built into iOS it is heard in silent mode too.
|
||||
func play(soundEffect: SoundEffect)
|
||||
}
|
||||
|
||||
// sourcery: AutoMockable
|
||||
|
||||
Reference in New Issue
Block a user