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https://github.com/Novaloop-AG/element-x-ios.git
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Move BigIcon into Compound and add a new TitleAndIcon component. (#4866)
* Move BigIcon into Compound. * Replace the old server selection image asset with the \.host icon. * Add a new TitleAndIcon component to Compound. * Add the ability to override TitleAndIcon's padding.
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@@ -13,7 +13,7 @@ public struct SendButton: View {
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@Environment(\.colorScheme) private var colorScheme
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/// The action to perform when the user triggers the button.
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public let action: () -> Void
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private let action: () -> Void
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private var iconColor: Color {
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guard isEnabled else { return .compound.iconQuaternary }
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@@ -0,0 +1,125 @@
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//
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// Copyright 2025 Element Creations Ltd.
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// Copyright 2022-2025 New Vector Ltd.
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//
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// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
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// Please see LICENSE files in the repository root for full details.
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//
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import SwiftUI
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/// An image that is styled for use as the main/top/hero screen icon. This component
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/// takes a compound icon. If you would like to apply it to an SFSymbol, you can call
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/// the `bigIcon()` modifier directly on the Image.
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public struct BigIcon: View {
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public enum Style {
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case defaultSolid
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case `default`
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case alertSolid
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case alert
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case successSolid
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case success
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var foregroundColor: Color {
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switch self {
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case .defaultSolid, .default:
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.compound.iconSecondary
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case .alertSolid, .alert:
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.compound.iconCriticalPrimary
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case .successSolid, .success:
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.compound.iconSuccessPrimary
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}
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}
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var backgroundFillColor: Color {
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switch self {
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case .defaultSolid:
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.compound.bgSubtleSecondary
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case .alertSolid:
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.compound.bgCriticalSubtle
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case .successSolid:
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.compound.bgSuccessSubtle
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case .default, .alert, .success:
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.compound.bgCanvasDefault
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}
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}
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}
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/// The icon that is shown.
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private let icon: KeyPath<CompoundIcons, Image>
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private let style: Style
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public init(icon: KeyPath<CompoundIcons, Image>, style: Style = .defaultSolid) {
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self.icon = icon
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self.style = style
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}
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public var body: some View {
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CompoundIcon(icon, size: .custom(32), relativeTo: .compound.headingLG)
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.modifier(BigIconModifier(style: style))
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}
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}
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public extension Image {
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/// Styles the image for use as the main/top/hero screen icon. You should prefer
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/// the BigIcon component when possible, by using an icon from Compound.
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func bigIcon(insets: CGFloat = 16, style: BigIcon.Style = .defaultSolid) -> some View {
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resizable()
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.renderingMode(.template)
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.aspectRatio(contentMode: .fit)
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.scaledPadding(insets, relativeTo: .compound.headingLG)
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.modifier(BigIconModifier(style: style))
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}
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}
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private struct BigIconModifier: ViewModifier {
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let style: BigIcon.Style
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func body(content: Content) -> some View {
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content
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.scaledFrame(size: 64, relativeTo: .compound.headingLG)
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.foregroundColor(style.foregroundColor)
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.background {
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RoundedRectangle(cornerRadius: 14)
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.fill(style.backgroundFillColor)
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}
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.accessibilityHidden(true)
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}
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}
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// MARK: - Previews
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public struct BigIcon_Previews: PreviewProvider, TestablePreview {
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public static var previews: some View {
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VStack(spacing: 40) {
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HStack(spacing: 20) {
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BigIcon(icon: \.lockSolid)
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Image(systemName: "hourglass")
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.bigIcon()
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Image(systemSymbol: .serverRack)
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.bigIcon(insets: 19)
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}
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states
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}
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}
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public static var states: some View {
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VStack(spacing: 20) {
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HStack(spacing: 20) {
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BigIcon(icon: \.helpSolid)
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BigIcon(icon: \.helpSolid, style: .default)
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}
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HStack(spacing: 20) {
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BigIcon(icon: \.errorSolid, style: .alertSolid)
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BigIcon(icon: \.errorSolid, style: .alert)
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}
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HStack(spacing: 20) {
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BigIcon(icon: \.checkCircleSolid, style: .successSolid)
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BigIcon(icon: \.checkCircleSolid, style: .success)
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}
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}
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}
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}
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@@ -0,0 +1,103 @@
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//
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// Copyright 2025 Element Creations Ltd.
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//
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// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial.
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// Please see LICENSE files in the repository root for full details.
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//
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import SwiftUI
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/// Our standard screen header that includes a title and icon along with
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/// optional subtitle and button components.
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///
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/// **Note:** By default this component includes the standard padding
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/// specified in the Figma, however you may need to customise it using
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/// the `insets` parameter.
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public struct TitleAndIcon: View {
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private let title: String
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private let subtitle: String?
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private let icon: KeyPath<CompoundIcons, Image>
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private let iconStyle: BigIcon.Style
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private let button: ButtonDetails?
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private let insets: EdgeInsets
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public init(title: String,
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subtitle: String? = nil,
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icon: KeyPath<CompoundIcons, Image>,
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iconStyle: BigIcon.Style,
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button: ButtonDetails? = nil,
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insets: EdgeInsets = .init(top: 24, leading: 24, bottom: 40, trailing: 24)) {
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self.title = title
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self.subtitle = subtitle
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self.icon = icon
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self.iconStyle = iconStyle
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self.button = button
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self.insets = insets
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}
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public var body: some View {
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VStack(spacing: 16) {
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BigIcon(icon: icon, style: iconStyle)
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VStack(spacing: 8) {
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Text(title)
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.foregroundColor(.compound.textPrimary)
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.font(.compound.headingMDBold)
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.multilineTextAlignment(.center)
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if let subtitle {
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Text(subtitle)
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.foregroundColor(.compound.textSecondary)
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.font(.compound.bodyMD)
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.multilineTextAlignment(.center)
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}
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}
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if let button {
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Button(button.title, action: button.action)
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.buttonStyle(.compound(.tertiary, size: .small))
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}
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}
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.padding(insets)
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}
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}
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public extension TitleAndIcon {
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/// Everything required to construct the `TitleAndIcon` view's optional button.
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struct ButtonDetails {
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public let title: String
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public let action: () -> Void
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init(title: String, action: @escaping () -> Void) {
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self.title = title
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self.action = action
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}
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}
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}
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// MARK: - Previews
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public struct TitleAndIcon_Previews: PreviewProvider, TestablePreview {
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public static var previews: some View {
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states
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}
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public static var states: some View {
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VStack(spacing: 20) {
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TitleAndIcon(title: "Headline",
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icon: \.circle,
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iconStyle: .defaultSolid)
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TitleAndIcon(title: "Headline",
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subtitle: "Description goes here",
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icon: \.circle,
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iconStyle: .defaultSolid)
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TitleAndIcon(title: "Headline",
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subtitle: "Description goes here",
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icon: \.circle,
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iconStyle: .defaultSolid,
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button: .init(title: "Learn more") { })
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}
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}
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}
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