SwiftUI timeline refactor + TimelineViewState decoupling (#1392)

* swiftUI conversion + scroll to bottom

* remove unused

* back pagination implemented, however when a lot of elements are in the scroll the perfomance diminishes not sure what may be causing it

* scroll adapter solution

* way better

* works but height animation in cells are broken

* code improvement

* everything implemented

* rebase fix

* fix

* doc

* fix test compilation

* code improvement and animation improvement

* code improvement

* code improvements

* tests updated.

* pr comments

* better identifiers

* fix

* some PR comments

* pr comments
This commit is contained in:
Mauro
2023-07-25 14:20:13 +02:00
committed by GitHub
parent 43dafda3ef
commit 7cf32ba37c
17 changed files with 284 additions and 480 deletions
@@ -51,7 +51,6 @@ enum RoomScreenComposerMode: Equatable {
enum RoomScreenViewAction {
case displayRoomDetails
case paginateBackwards
case itemAppeared(itemID: TimelineItemIdentifier)
case itemDisappeared(itemID: TimelineItemIdentifier)
case itemTapped(itemID: TimelineItemIdentifier)
@@ -86,18 +85,14 @@ struct RoomScreenViewState: BindableState {
var roomId: String
var roomTitle = ""
var roomAvatarURL: URL?
var itemsDictionary = OrderedDictionary<String, RoomTimelineItemViewModel>()
var members: [String: RoomMemberState] = [:]
var canBackPaginate = true
var isBackPaginating = false
var showLoading = false
var timelineStyle: TimelineStyle
var readReceiptsEnabled: Bool
var isEncryptedOneToOneRoom = false
var timelineViewState = TimelineViewState() // check the doc before changing this
var composerMode: RoomScreenComposerMode = .default
let scrollToBottomPublisher = PassthroughSubject<Void, Never>()
var bindings: RoomScreenViewStateBindings
/// A closure providing the actions to show when long pressing on an item in the timeline.
@@ -106,14 +101,6 @@ struct RoomScreenViewState: BindableState {
var sendButtonDisabled: Bool {
bindings.composerText.count == 0
}
var timelineIDs: [String] {
itemsDictionary.keys.elements
}
var itemViewModels: [RoomTimelineItemViewModel] {
itemsDictionary.values.elements
}
}
struct RoomScreenViewStateBindings {
@@ -184,3 +171,21 @@ struct RoomMemberState {
let displayName: String?
let avatarURL: URL?
}
/// Used as the state for the TimelineView, to avoid having the context continuously refresh the list of items on each small change.
/// Is also nice to have this as a wrapper for any state that is directly connected to the timeline.
struct TimelineViewState {
var canBackPaginate = true
var isBackPaginating = false
var itemsDictionary = OrderedDictionary<String, RoomTimelineItemViewState>()
var timelineIDs: [String] {
itemsDictionary.keys.elements
}
var itemViewStates: [RoomTimelineItemViewState] {
itemsDictionary.values.elements
}
var paginateAction: (() -> Void)?
}