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SDK Changes Refactor (#1312)
* internal id * notification refactor * client proxy refactor * required self * better identifier system * using the event id when required * tests fixed * tested some stuff * fixed merge conflict * improved the test wait * animation disabled * Bump Rust SDK version to 1.0.98-alpha (#1310) * code improvement * pause sync * pr suggestions * result * Apply suggestions from code review Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com> * enum based debug identifier --------- Co-authored-by: aringenbach <80891108+aringenbach@users.noreply.github.com> Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
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@@ -71,12 +71,12 @@ struct RoomScreen: View {
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context.send(viewAction: .handlePasteOrDrop(provider: provider))
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return true
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}
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.confirmationDialog(item: $context.sendFailedConfirmationDialogInfo, titleVisibility: .visible) { item in
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.confirmationDialog(item: $context.sendFailedConfirmationDialogInfo, titleVisibility: .visible) { info in
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Button(L10n.screenRoomRetrySendMenuSendAgainAction) {
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context.send(viewAction: .retrySend(transactionID: item.transactionID))
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context.send(viewAction: .retrySend(itemID: info.itemID))
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}
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Button(L10n.screenRoomRetrySendMenuRemoveAction, role: .destructive) {
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context.send(viewAction: .cancelSend(transactionID: item.transactionID))
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context.send(viewAction: .cancelSend(itemID: info.itemID))
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}
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}
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}
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