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Add swiftgen build script for generating image and color assets.
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// swiftlint:disable all
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// Generated using SwiftGen — https://github.com/SwiftGen/SwiftGen
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#if os(macOS)
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import AppKit
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#elseif os(iOS)
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import UIKit
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#elseif os(tvOS) || os(watchOS)
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import UIKit
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#endif
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// Deprecated typealiases
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@available(*, deprecated, renamed: "ColorAsset.Color", message: "This typealias will be removed in SwiftGen 7.0")
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internal typealias AssetColorTypeAlias = ColorAsset.Color
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@available(*, deprecated, renamed: "ImageAsset.Image", message: "This typealias will be removed in SwiftGen 7.0")
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internal typealias AssetImageTypeAlias = ImageAsset.Image
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// swiftlint:disable superfluous_disable_command file_length implicit_return
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// MARK: - Asset Catalogs
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// swiftlint:disable identifier_name line_length nesting type_body_length type_name
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internal enum Asset {
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internal enum Colors {
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internal static let codeBlockBackground = ColorAsset(name: "Colors/CodeBlockBackground")
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internal static let elementGreen = ColorAsset(name: "Colors/ElementGreen")
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}
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internal enum Images {
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internal static let appLogo = ImageAsset(name: "Images/app-logo")
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}
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}
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// swiftlint:enable identifier_name line_length nesting type_body_length type_name
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// MARK: - Implementation Details
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internal final class ColorAsset {
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internal fileprivate(set) var name: String
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#if os(macOS)
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internal typealias Color = NSColor
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#elseif os(iOS) || os(tvOS) || os(watchOS)
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internal typealias Color = UIColor
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#endif
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@available(iOS 11.0, tvOS 11.0, watchOS 4.0, macOS 10.13, *)
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internal private(set) lazy var color: Color = {
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guard let color = Color(asset: self) else {
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fatalError("Unable to load color asset named \(name).")
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}
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return color
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}()
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#if os(iOS) || os(tvOS)
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@available(iOS 11.0, tvOS 11.0, *)
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internal func color(compatibleWith traitCollection: UITraitCollection) -> Color {
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let bundle = BundleToken.bundle
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guard let color = Color(named: name, in: bundle, compatibleWith: traitCollection) else {
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fatalError("Unable to load color asset named \(name).")
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}
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return color
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}
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#endif
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fileprivate init(name: String) {
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self.name = name
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}
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}
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internal extension ColorAsset.Color {
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@available(iOS 11.0, tvOS 11.0, watchOS 4.0, macOS 10.13, *)
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convenience init?(asset: ColorAsset) {
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let bundle = BundleToken.bundle
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#if os(iOS) || os(tvOS)
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self.init(named: asset.name, in: bundle, compatibleWith: nil)
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#elseif os(macOS)
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self.init(named: NSColor.Name(asset.name), bundle: bundle)
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#elseif os(watchOS)
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self.init(named: asset.name)
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#endif
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}
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}
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internal struct ImageAsset {
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internal fileprivate(set) var name: String
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#if os(macOS)
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internal typealias Image = NSImage
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#elseif os(iOS) || os(tvOS) || os(watchOS)
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internal typealias Image = UIImage
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#endif
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@available(iOS 8.0, tvOS 9.0, watchOS 2.0, macOS 10.7, *)
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internal var image: Image {
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let bundle = BundleToken.bundle
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#if os(iOS) || os(tvOS)
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let image = Image(named: name, in: bundle, compatibleWith: nil)
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#elseif os(macOS)
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let name = NSImage.Name(self.name)
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let image = (bundle == .main) ? NSImage(named: name) : bundle.image(forResource: name)
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#elseif os(watchOS)
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let image = Image(named: name)
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#endif
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guard let result = image else {
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fatalError("Unable to load image asset named \(name).")
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}
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return result
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}
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#if os(iOS) || os(tvOS)
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@available(iOS 8.0, tvOS 9.0, *)
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internal func image(compatibleWith traitCollection: UITraitCollection) -> Image {
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let bundle = BundleToken.bundle
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guard let result = Image(named: name, in: bundle, compatibleWith: traitCollection) else {
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fatalError("Unable to load image asset named \(name).")
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}
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return result
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}
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#endif
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}
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internal extension ImageAsset.Image {
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@available(iOS 8.0, tvOS 9.0, watchOS 2.0, *)
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@available(macOS, deprecated,
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message: "This initializer is unsafe on macOS, please use the ImageAsset.image property")
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convenience init?(asset: ImageAsset) {
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#if os(iOS) || os(tvOS)
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let bundle = BundleToken.bundle
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self.init(named: asset.name, in: bundle, compatibleWith: nil)
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#elseif os(macOS)
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self.init(named: NSImage.Name(asset.name))
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#elseif os(watchOS)
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self.init(named: asset.name)
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#endif
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}
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}
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// swiftlint:disable convenience_type
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private final class BundleToken {
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static let bundle: Bundle = {
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#if SWIFT_PACKAGE
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return Bundle.module
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#else
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return Bundle(for: BundleToken.self)
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#endif
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}()
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}
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// swiftlint:enable convenience_type
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