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Sliding Sync + New Timeline API (#189)
* Begin adopting new Timeline API. * Add edited indicator and reactions. * vector-im/element-x-ios/issues/65 - Sliding sync support * Fix missing room display name, wrong placeholder avatar text color and various other warnings that would fail the build on the CI * Various tweaks: * using release version of the demo branch of the sdk * enabled home screen last room messages * switched debug mode rust logging to warn * enabled redactions * enabled new logout flows and soft logout * enabled replies * Fix room member display name and avatar crashes / race condition, fix unit tests * Make the ClientProxy and the UserSession MainActors * Remove unused MatrixRustSDK imports, we should strive to keep these only in top level services and proxies * Don't start either of the syncs while in soft logout * #181: Style the session verification banner to match Figma. * #181: Update verification modal. * #181: Update snapshot tests. * Make session verification state machine less pedantic * Remove unnecessary weak selfs * Various tweaks following code review: * add start and stop sync client proxy methods * move ss proxy url the build settings * made media provider load results discardable * added publishers for the roomSummaryProvider's total number of rooms and state * Fix when sender details are shown * Disable sync v2, causes duplicates in the timeline (as expected) * Move ClientProxy media loading off the main queue and into a detached task * Another attempt at moving image loading off the main queue * Moved home screen diffing and latest room fetching to the background * Prevent the timeline composer from becoming the first responder when not needed * Bump to a newer version of the RustSDK * Fixes vector-im/element-x-ios/issues/107 - New home screen design * Implement thumbnail loading instead of full image avatars. * Revert "Disable sync v2, causes duplicates in the timeline (as expected)" * Add support for local echoes, dispatching detached tasks to a concurrenc GCD queue * Move the session verification banner to a List Section to avoid UI glitches * Optimise room mapping after sliding sync updates and thumbnail fetching * Replace home screen List with a LazyVStack in an attempt to fix performance. Moved move summary provider room updating to a background thread * Fixes vector-im/element-x-ios/issues/177 - New Bubbles Design * Define in group state for timeline items * Add replies into the bubble * Add timeline width environment value * Add `RoundedCorner` shape with specific corners rounding * Add in group state for previews * Implement bubble grouping logic * Timeline avatar layout changes * Fix placeholder avatars for dark mode * New bubbles design * Update mock timeline items * Update timeline separator design * Update room screen reference screenshots * Add changelog * Formatting fixes * Add some space before single or beginning outgoing items * Redesign the message composer * Handle the msgtype enum. * Update room name label line limit and incoming bubble background. Disabled syncv2, ss withCommonExtensions and session verification controller checking * Increase default back pagination limit. * Stop parsing links and tidy up composer button. * Also fix the frame of an image whilst loading. * Bump SDK package version. * Remove app states about settings * Add strings * Use colors on placeholder avatars * Tiny changes for placeholder avatars * Update settings screen design * Provide a user display name from the mock client * Settings screen presentation logic * Add changelog * Update reference screenshots Co-authored-by: Doug <douglase@element.io> Co-authored-by: ismailgulek <ismailgulek@users.noreply.github.com> Co-authored-by: ismailgulek <ismailg@matrix.org>
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//
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// Copyright 2022 New Vector Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import SwiftUI
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struct HomeScreenRoomCell: View {
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@ScaledMetric private var avatarSize = 44.0
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let room: HomeScreenRoom
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let context: HomeScreenViewModel.Context
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var body: some View {
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Button {
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context.send(viewAction: .selectRoom(roomIdentifier: room.id))
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} label: {
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HStack(spacing: 16.0) {
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if let avatar = room.avatar {
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Image(uiImage: avatar)
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.resizable()
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.scaledToFill()
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.frame(width: avatarSize, height: avatarSize)
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.clipShape(Circle())
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} else {
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PlaceholderAvatarImage(text: room.name, contentId: room.id)
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.clipShape(Circle())
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.frame(width: avatarSize, height: avatarSize)
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}
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HStack(alignment: .top) {
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VStack(alignment: .leading, spacing: 2.0) {
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Text(room.name)
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.font(.element.callout.bold())
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.foregroundColor(.element.primaryContent)
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.lineLimit(1)
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if let lastMessage = room.lastMessage {
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Text(lastMessage)
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.font(lastMessageFont)
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.foregroundColor(lastMessageForegroundColor)
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.lineLimit(2)
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.multilineTextAlignment(.leading)
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.padding(.top, 2)
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.animation(nil, value: UUID()) // Text animations look ugly
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}
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}
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Spacer()
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VStack(alignment: .trailing, spacing: 3.0) {
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if let timestamp = room.timestamp {
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Text(timestamp)
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.font(.element.caption1)
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.foregroundColor(.element.secondaryContent)
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}
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if room.hasUnreads {
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Rectangle()
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.frame(width: 12, height: 12)
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.foregroundColor(.element.primaryContent)
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.clipShape(Circle())
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}
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}
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}
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}
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.frame(minHeight: 64.0)
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.task {
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context.send(viewAction: .loadRoomData(roomIdentifier: room.id))
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}
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}
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}
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var lastMessageFont: Font {
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if room.hasUnreads {
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return .element.subheadline.bold()
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} else {
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return .element.subheadline
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}
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}
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var lastMessageForegroundColor: Color {
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if room.hasUnreads {
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return .element.primaryContent
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} else {
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return .element.secondaryContent
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}
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}
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}
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struct HomeScreenRoomCell_Previews: PreviewProvider {
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static var previews: some View {
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body.preferredColorScheme(.light)
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.tint(.element.accent)
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body.preferredColorScheme(.dark)
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.tint(.element.accent)
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}
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static var body: some View {
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let userSession = MockUserSession(clientProxy: MockClientProxy(userIdentifier: "John Doe"),
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mediaProvider: MockMediaProvider())
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let viewModel = HomeScreenViewModel(userSession: userSession,
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attributedStringBuilder: AttributedStringBuilder())
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return VStack {
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ForEach(viewModel.context.viewState.rooms) { room in
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HomeScreenRoomCell(room: room, context: viewModel.context)
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}
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}
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}
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}
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