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Adopt room info power levels (#4245)
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls. * Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos * Bump the SDK to v25.06.23 * Expose new non-throwing methods for checking one's own user permissions * Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated) * Converge on one single implementation for computing a room's avatar. * Fix more unit tests * Fix the TimelineMediaPreviewDetailsView snapshot tests This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd. --------- Co-authored-by: Doug <douglase@element.io>
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@@ -29,14 +29,12 @@ class ThreadTimelineScreenViewModel: ThreadTimelineScreenViewModelType, ThreadTi
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return
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}
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await self?.handleRoomInfoUpdate(roomInfo)
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self?.handleRoomInfoUpdate(roomInfo)
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}
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}
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.store(in: &cancellables)
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Task {
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await handleRoomInfoUpdate(roomProxy.infoPublisher.value)
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}
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handleRoomInfoUpdate(roomProxy.infoPublisher.value)
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}
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// MARK: - Public
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@@ -64,7 +62,7 @@ class ThreadTimelineScreenViewModel: ThreadTimelineScreenViewModelType, ThreadTi
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// MARK: - Private
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private func handleRoomInfoUpdate(_ roomInfo: RoomInfoProxy) async {
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state.canSendMessage = await (try? roomProxy.powerLevels().get().canUser(userID: roomProxy.ownUserID, sendMessage: .roomMessage).get()) == true
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private func handleRoomInfoUpdate(_ roomInfo: RoomInfoProxyProtocol) {
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state.canSendMessage = (try? roomInfo.powerLevels.canUser(userID: roomProxy.ownUserID, sendMessage: .roomMessage).get()) == true
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}
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}
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