Adopt room info power levels (#4245)

* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.

* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos

* Bump the SDK to v25.06.23

* Expose new non-throwing methods for checking one's own user permissions

* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)

* Converge on one single implementation for computing a room's avatar.

* Fix more unit tests

* Fix the TimelineMediaPreviewDetailsView snapshot tests

This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.

---------

Co-authored-by: Doug <douglase@element.io>
This commit is contained in:
Stefan Ceriu
2025-06-24 19:48:00 +03:00
committed by GitHub
parent 0f9d700c99
commit 5ac6ec28d5
31 changed files with 1274 additions and 362 deletions
@@ -39,12 +39,12 @@ class RoomRolesAndPermissionsScreenViewModel: RoomRolesAndPermissionsScreenViewM
// Automatically update the room permissions
roomProxy.infoPublisher
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in
Task { await self?.updatePermissions() }
.sink { [weak self] roomInfo in
self?.updateRoomInfo(roomInfo: roomInfo)
}
.store(in: &cancellables)
Task { await updatePermissions() }
updateRoomInfo(roomInfo: roomProxy.infoPublisher.value)
}
// MARK: - Public
@@ -113,13 +113,8 @@ class RoomRolesAndPermissionsScreenViewModel: RoomRolesAndPermissionsScreenViewM
// MARK: - Permissions
private func updatePermissions() async {
switch await roomProxy.powerLevels() {
case .success(let powerLevels):
state.permissions = .init(powerLevels: powerLevels.values)
case .failure:
break
}
private func updateRoomInfo(roomInfo: RoomInfoProxyProtocol) {
state.permissions = .init(powerLevels: roomInfo.powerLevels.values)
}
private func editPermissions(group: RoomRolesAndPermissionsScreenPermissionsGroup) {