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Implement Knock Logic (#3573)
* WIP RequestToJoin struct * implemented the logic to display the cells * knock request banner accept flow * mark all knocks as seen implemented * details logic * implemented accept, decline and ban in the list * added a loader and modified the stacked view of the banner * pr suggestions * updated naming and loading strings * added the initial loading state improved code and the tests * updated a string that has changed * code improvement * tests for the room screen view model * room details tests and improved the knock requests tests for the room screen * knock requests list tests * added error state alerts with retry * struct has been renamed on the sdk so I renamed it also on the app side * update SDK
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@@ -9,7 +9,7 @@ import Foundation
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import MatrixRustSDK
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struct RoomSummary {
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enum JoinRequestType {
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enum KnockRequestType {
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case invite(inviter: RoomMemberProxyProtocol?)
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case knock
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@@ -34,7 +34,7 @@ struct RoomSummary {
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let id: String
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let joinRequestType: JoinRequestType?
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let knockRequestType: KnockRequestType?
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let name: String
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let isDirect: Bool
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@@ -103,7 +103,7 @@ extension RoomSummary {
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canonicalAlias = nil
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hasOngoingCall = false
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joinRequestType = nil
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knockRequestType = nil
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isMarkedUnread = false
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isFavourite = false
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}
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