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Implement Knock Logic (#3573)
* WIP RequestToJoin struct * implemented the logic to display the cells * knock request banner accept flow * mark all knocks as seen implemented * details logic * implemented accept, decline and ban in the list * added a loader and modified the stacked view of the banner * pr suggestions * updated naming and loading strings * added the initial loading state improved code and the tests * updated a string that has changed * code improvement * tests for the room screen view model * room details tests and improved the knock requests tests for the room screen * knock requests list tests * added error state alerts with retry * struct has been renamed on the sdk so I renamed it also on the app side * update SDK
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@@ -195,7 +195,6 @@ struct CreateRoomScreen: View {
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Text("#")
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.font(.compound.bodyLG)
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.foregroundStyle(.compound.textSecondary)
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TextField("", text: aliasBinding)
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.textInputAutocapitalization(.never)
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.autocorrectionDisabled()
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