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Implement Knock Logic (#3573)
* WIP RequestToJoin struct * implemented the logic to display the cells * knock request banner accept flow * mark all knocks as seen implemented * details logic * implemented accept, decline and ban in the list * added a loader and modified the stacked view of the banner * pr suggestions * updated naming and loading strings * added the initial loading state improved code and the tests * updated a string that has changed * code improvement * tests for the room screen view model * room details tests and improved the knock requests tests for the room screen * knock requests list tests * added error state alerts with retry * struct has been renamed on the sdk so I renamed it also on the app side * update SDK
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//
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// Copyright 2024 New Vector Ltd.
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//
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// SPDX-License-Identifier: AGPL-3.0-only
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// Please see LICENSE in the repository root for full details.
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//
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import Foundation
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struct KnockRequestProxyMockConfiguration {
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let eventID: String
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let userID: String
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var displayName: String?
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var avatarURL: URL?
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var timestamp: String?
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var reason: String?
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var isSeen = false
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}
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extension KnockRequestProxyMock {
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convenience init(_ configuration: KnockRequestProxyMockConfiguration) {
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self.init()
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eventID = configuration.eventID
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userID = configuration.userID
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displayName = configuration.displayName
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avatarURL = configuration.avatarURL
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reason = configuration.reason
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formattedTimestamp = configuration.timestamp
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isSeen = configuration.isSeen
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acceptReturnValue = .success(())
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declineReturnValue = .success(())
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banReturnValue = .success(())
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markAsSeenReturnValue = .success(())
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}
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}
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