Implement Knock Logic (#3573)

* WIP RequestToJoin struct

* implemented the logic to display the cells

* knock request banner accept flow

* mark all knocks as seen implemented

* details logic

* implemented accept, decline and ban in the list

* added a loader and modified the stacked view

of the banner

* pr suggestions

* updated naming and loading strings

* added the initial loading state

improved code and the tests

* updated a string that has changed

* code improvement

* tests for the room screen view model

* room details tests

and improved the knock requests tests for the room screen

* knock requests list tests

* added error state alerts with retry

* struct has been renamed on the sdk

so I renamed it also on the app side

* update SDK
This commit is contained in:
Mauro
2024-12-16 15:32:45 +01:00
committed by GitHub
parent 016cdc687a
commit 45a630dd85
54 changed files with 1700 additions and 150 deletions
@@ -0,0 +1,35 @@
//
// Copyright 2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only
// Please see LICENSE in the repository root for full details.
//
import Foundation
struct KnockRequestProxyMockConfiguration {
let eventID: String
let userID: String
var displayName: String?
var avatarURL: URL?
var timestamp: String?
var reason: String?
var isSeen = false
}
extension KnockRequestProxyMock {
convenience init(_ configuration: KnockRequestProxyMockConfiguration) {
self.init()
eventID = configuration.eventID
userID = configuration.userID
displayName = configuration.displayName
avatarURL = configuration.avatarURL
reason = configuration.reason
formattedTimestamp = configuration.timestamp
isSeen = configuration.isSeen
acceptReturnValue = .success(())
declineReturnValue = .success(())
banReturnValue = .success(())
markAsSeenReturnValue = .success(())
}
}