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Implement Knock Logic (#3573)
* WIP RequestToJoin struct * implemented the logic to display the cells * knock request banner accept flow * mark all knocks as seen implemented * details logic * implemented accept, decline and ban in the list * added a loader and modified the stacked view of the banner * pr suggestions * updated naming and loading strings * added the initial loading state improved code and the tests * updated a string that has changed * code improvement * tests for the room screen view model * room details tests and improved the knock requests tests for the room screen * knock requests list tests * added error state alerts with retry * struct has been renamed on the sdk so I renamed it also on the app side * update SDK
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@@ -30,6 +30,7 @@ struct JoinedRoomProxyMockConfiguration {
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var timelineStartReached = false
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var members: [RoomMemberProxyMock] = .allMembers
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var knockRequestsState: KnockRequestsState = .loaded([])
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var ownUserID = RoomMemberProxyMock.mockMe.userID
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var inviter: RoomMemberProxyProtocol?
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@@ -57,6 +58,7 @@ extension JoinedRoomProxyMock {
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infoPublisher = CurrentValueSubject(.init(roomInfo: .init(configuration))).asCurrentValuePublisher()
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membersPublisher = CurrentValueSubject(configuration.members).asCurrentValuePublisher()
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knockRequestsStatePublisher = CurrentValueSubject(configuration.knockRequestsState).asCurrentValuePublisher()
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typingMembersPublisher = CurrentValueSubject([]).asCurrentValuePublisher()
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identityStatusChangesPublisher = CurrentValueSubject([]).asCurrentValuePublisher()
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