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Knocked Preview implementation (#3426)
* JoinRoomScreen ui for knocking * code improvement * updated previews * added knocked state with tests * send knock request * Apply suggestions from code review Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com> * pr comments * update tests * new API * knock implementation and cancel knock * update strings * added a knocked cell in the home screen * design update * updated SDK * simplified the invite case code * pr comments * updated previews * added message as reason * updated strings * fixing tests --------- Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
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@@ -32,6 +32,8 @@ struct HomeScreenRoomList: View {
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.redacted(reason: .placeholder)
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case .invite:
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HomeScreenInviteCell(room: room, context: context)
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case .knock:
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HomeScreenKnockedCell(room: room, context: context)
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case .room:
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let isSelected = context.viewState.selectedRoomID == room.id
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