Render location events in the timeline (#1136)

* Start location integration in the timeline

* Add warning

* Add LocationRoomTimelineView

* Add GeoURI

* Refine LocationRoomTimelineView

* Refine LocationRoomTimelineView

* Add LocationRoomTimelineView previews

* Cleanup code

* Mock reply

* Add FF for location events

* Update project file

* Fix MapLibreStaticMapView placeholder

* Add MapTilerAttribution

* Add LocationPinView

* Fix layout

* Start reply rendering

* Refactor ReplyView.Icon

* Add localisations

* Fix reactions

* Amend GeoURI regex

* Add log

* Fix tests

* Attribution placement refactor

* Cleanup

* Replace NSRegularExpression with a regex

* Cleanup

* Update unit tests

* isMediaType -> shouldFillBubble
This commit is contained in:
Alfonso Grillo
2023-06-23 12:49:35 +02:00
committed by GitHub
parent 40fab35dd7
commit 07a6235fac
27 changed files with 886 additions and 65 deletions
@@ -34,14 +34,14 @@ class InvitesScreenViewModelTests: XCTestCase {
func testEmptyState() async throws {
setupViewModel()
_ = await context.$viewState.values.first(where: { $0.invites != nil })
_ = await context.$viewState.values.first()
let invites = try XCTUnwrap(context.viewState.invites)
XCTAssertTrue(invites.isEmpty)
}
func testListState() async throws {
setupViewModel(roomSummaries: .mockInvites)
_ = await context.$viewState.values.first(where: { $0.invites != nil })
_ = await context.$viewState.values.first(where: { !$0.invites.isEmpty })
let invites = try XCTUnwrap(context.viewState.invites)
XCTAssertEqual(invites.count, 2)
}