PinUnlockActivity calls EnterpriseService.semanticColorsFlow(SessionId?), so the
Kotlin compiler needs matrix.api on the classpath even if no symbol from it is
imported directly. enterprise.api only exposes it as an implementation dependency.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Remove dependencies flagged as unused by the Dependency Analysis Gradle Plugin
(`./gradlew buildHealth`) and explicitly declared in module build files.
Removals were skipped when the dependency provides transitively something the
module (or a consumer of an `api` dependency) uses directly, as well as for
runtime-only dependencies (element-call-embedded, sentry-android,
rustls-platform-verifier). Dependencies added by the convention plugin helpers
(composeDependencies, testCommonDependencies) are left untouched.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Handle preference stores corruption by clearing them:
- Use the centralised `PreferenceDataStoreFactory` instead of `preferences by`.
- Add `DefaultPreferencesCorruptionHandlerFactory.replaceWithEmpty` to its `create(name)` method so all preference stores are cleared if they're corrupted.
* Add detekt rule to make sure we use `PreferenceDataStoreFactory` instead of `by preferencesDataStore`
* Remove `@SingleIn` annotations as the annotated class no longer have to be singletons
* Allow using a hardware keyboard to unlock the app using a pin code
* Add UI tests to `PinKeypad`
* Also take into account the numpad keys.
Extract this to an extension property in `ui-utils`. Made `ui-utils` also a compose-compatible library (vs `android-utils`, which doesn't have compose dependencies).
2 replace all actions have been performed:
- "SPDX-License-Identifier: AGPL-3.0-only" to "SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial"
- "Please see LICENSE in the repository root for full details." to "Please see LICENSE files in the repository root for full details."
* Use ComposablePreviewScanner to rework how screenshot testing works
* Add test sharding
* Update screenshots
* Fixes for Element Gallery
---------
Co-authored-by: ElementBot <benoitm+elementbot@element.io>
Co-authored-by: Benoit Marty <benoit@matrix.org>